Nicholas Head

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Fallout 3: Can’t get Anchorage DLC to work?

by Nicholas Head 7. February 2009 00:55

No worries. I think I can help. See, I purchased the Steam version of Fallout 3, and when I installed Steam originally, I put it in a location different than the default (\Program Files\Steam\ is the default, I opted for simply \Steam\). The new Operation: Anchorage DLC (download content) for Fallout 3 doesn’t seem to like the fact that my copy of Fallout 3 is in a different place.

Upon starting the game, it looks like the DLC is loaded (it even shows up in the main menu’s “Download” section) but you will never receive the radio signal in your Pip-Boy to start the quest.

If this is your situation, and you’re running Vista, you’re in luck. You need to create a symbolic link. This is basically a “fake” directory that links to another directory.

  1. Click the Vista logo and type “cmd” in the search box. If you’re not running as an administrator by default, you need to hold down CTRL+SHIFT when you hit enter in order to get admin privilages.
  2. Type in cd “\Program Files\” – or if you’re running Vista 64 like me, cd “\Program Files (x86)\”
  3. If you already have another Bethesda game installed (like Oblivion) you’ll want to do this:

    cd “Bethesda Softworks”
    mklink /D “Fallout 3” “[put path of your actual Fallout 3 directory here]

    Otherwise, if you don’t have any other Bethesda games, you need to type this:

    mklink /D “Bethesda Softworks” “[actual Fallout 3’s parent directory here]

    Note that I said PARENT directory on that last one. So if Fallout 3 is installed in D:\Games\Fallout 3\, you will want to provide the path D:\Games\ as the second parameter.
  4. Everything should be good to go! Run the game and enjoy. Within a minute or two you should get the radio signal.

Hopefully this helps someone else out. I was getting frustrated, having spent the money on the DLC and not getting anywhere. And tsk tsk on Bethesda for not making this issue more well-known.

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video games | bugs

Fallout 3: Video/Display Freezes, sound keeps going

by Nicholas Head 7. February 2009 00:35

Ever since Bethesda came out with the 1.1 patch for Fallout 3, I couldn’t play the game anymore. Once I got into the game and started wandering around, I’d randomly “freeze” up… the video would stop updating, but the sounds/music would still play. Keyboard clicks and mouse clicks did nothing, requiring me to ctrl+alt+del and kill the task manually.

It looked like I was SOL until the next patch, but I found some help online:

The game engine has some issues with processors that have more than 2 cores. You can force the game to only use two of them and it will stop the freezing. I haven't had it freeze once since I did this several days ago.

Open up the fallout.ini file in: My Documents\My Games\Fallout3
Find the line:

bUseThreadedAI=0

change it to:

bUseThreadedAI=1

Add another line after it and insert:

iNumHWThreads=2

This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze.

Surprisingly, this worked like I charm. I do indeed have a quad core processor, so it sounds like this was the culprit. Why 1.1 broke the game for me.. I have no idea. It sounds like Bethesda needs to do some better testing on multi-core processors.

Hopefully this helps someone else out there!

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bugs | video games

Double-Click Bug in Latest Logitech Driver (4.70)

by Nicholas Head 11. January 2009 20:18

logitech-mx-revolution I have an MX Revolution mouse, and recently it started double-clicking when I was just doing a single click. I thought it was a hardware problem so I went through their customer service department to schedule a replacement.

They’ve sent the replacement but I noticed the same exact problem on the replacement. After much hair pulling, it turns out to be a software/driver problem. After removing the Logitech software/drivers and going back to the default Windows ones, the problem disappears.

The moral of the story is: if you’ve got a Logitech mouse and the buttons/scrolling are acting up, don’t just assume it’s the hardware. Try the default/older drivers first.

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hardware | bugs

Zune Frozen? Z-Day? The Day The Music Died?

by Nicholas Head 31. December 2008 08:43

If you’ve got a 30 gig Zune like me, you may have woke up this morning to find this:

Dead Zune = Dead

It appears I’m not alone. Gizmodo is reporting that all 30 gig Zunes have apparently “failed” today. I’m guessing it’s a firmware/software bug (with 3.1). It’s pretty funny if you think about. Oh, nevermind, I guess it’s not.

Microsoft has this on their support page:

Customers with 30gb Zune devices may experience issues when booting their Zune hardware. We’re aware of the problem and are working to correct it. Sorry for the inconvenience, and thanks for your patience!

So there is hope, my friends. I’ll keep you posted.

KHANNNN!

 

Update: Microsoft has said that the problem will fix itself if you let the battery drain and reconnect/recharge it tomorrow, after 4am PST. Lame solution, but better than nothing I guess.

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Zune | bugs | Microsoft | technology

Windows Vista Bug -- "Not a Valid Win32 Application"

by Nicholas Head 29. June 2008 06:16

NotAValidWin32Application

I keep getting this weird error after my Windows session has been logged in for a long time. It happens if I try to run any Office program (Excel, Outlook, Word, etc.) or if I try to run Windows Media Player.

Logging off and logging back in fixes the problem, but that’s hardly ideal.

I found a forum post regarding the issue, and it seems that Microsoft is indeed aware of the issue:

In the meantime: You don't need to reboot, just log off and log back on. It's a per-user issue. That will clear it up if it's the same issue.  I realize it can be a pain and I'm not trying to minimze the issue at all, but the workaround is simpler/quicker than a full reboot.

It hits different people in different time frames. It depends on how many apps you are running and how often you have loaded/unloaded them.

I appologize that it takes this long, but we'd rather not give you an update that had other problems/regressions, so we want to make sure it's fully tested, and that can take a few weeks in an environment as complex as this, as I'm sure you know. 

Reading further, it seems the fix is actually finally released, but won’t be forced upon users (via Windows Update) until July. If you’re having this problem, you can download KB952709 and fix it right now!

 

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XBox 360: First RROD, Now Color Posterization Problem?

by Nicholas Head 1. June 2008 04:17

Since getting my console back after having it repaired, due to the red ring of death problem, I haven't played it much. I decided today to sit down and play Assassin's Creed, and about five minutes into it, my screen starts to look posterized. Basically, it looks like the colors are reduced. Think cheesy 80's music video special effects. Here's some shots:

IMG_0001 IMG_0004

Of course, if I go to XBox.com and look up my repair information, it says I'm out of warranty. Fantastic. A console I hardly play is broken yet again. I'm going to try to call and deal with their customer service people (in India.. ugh.) But I doubt I will be able to get them to fix this for free.

I haven't found any other information online about this problem. I can't be the only one, though.

 

Stuff I've tried:

- Changing from 1080p to 1080i, 720p, etc. -- no change.

- Jiggling the entire cable, in case there's a short.

- Unplugging/re-plugging in the video cable.

- Performing the "Reset Video Settings" trick per Microsoft's KB article.

 

How *$()@% frustrating is this? Microsoft really doesn't get it sometimes.

Update: According to users who replied to my XBox.com forum post, the problem appears to be that the GPU is either overheating, or beginning to break away from the motherboard. This is similar to what causes the "Red Ring of Death" errors, but not the same. I think I'm going to just have to bite the bullet and pay for repairs, even though this is clearly a design flaw, and not a problem I caused.

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bugs | Microsoft | personal | rant | xbox 360

Possible nVidia driver bug in Vista?

by Nicholas Head 31. December 2007 06:44

I’ve been having really infrequent “random” blue screens/freezes ever since I got my new computer back in July. I finally tracked the cause to either be high disk I/O or high network I/O. I replaced my network card with a PCI-E Intel gigabit card, but that didn’t solve the problem. I was in Visual Studio the other day, and went to get latest on a project, and boom, blue screen.

It sometimes isn’t just a big blue screen of death, though. Other times it just freezes my entire operating system for 15–20 seconds, then it “catches up” with itself.

Looking at my Windows event log, I see a lot of entries like this:

Source: nvstor32
Event ID: 129
Level: Warning
Message: Reset to device, \Device\RaidPort0, was issued.

These messages seem to indicate a problem with my nVidia-based SATA chipset. Searching around “the Google”, I find other users in similiar situations. They all suggest turning off Native Command Queing (NCQ) in the nVidia drive controller’s properties:

Nvidia drive properties

I’ve done that now and rebooted, and it seems to have fixed the problem. Funny enough, under XP (on this same machine) I have never had the random lockups or event log entries, so it appears to be a Vista-specific problem.

So, who’s to blame? Is it nVidia? I’m running the latest nForce drivers for my chipset (nVidia 650i SLI MCP), which at the time of this blog entry is 15.08. Is it Microsoft’s fault? Are they doing something funky in the newer drive code that could be causing this?

Who knows. All I know is that I have to disable a potentially performance-helping feature in order to not crash my machine. Maybe Scott Hanselman’s run into this on his very similiar quad core rig? Oh well. That’s technology for you. As long as it’s not corrupting my data, I guess.

 
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bugs | windows vista

Visual SourceSafe 2005 Update CTP

by Nicholas Head 11. December 2007 18:10

I was trying to open a project from SourceSafe under the new Visual Studio 2008, and my list of SourceSafe servers was blank. After a few moments of frustration, I found a CTP (beta) release of a pack of fixes for SourceSafe, and Microsoft suggests you install it before using Visual SourceSafe 2005 in Visual Studio 2008.

http://www.microsoft.com/downloads/details.aspx?FamilyID=FAF41EDD-924D-449F-AEFC-9C86DD499720&displaylang=en

The CTP seems to have fixed my problem, as I can now open VSS2005 projects from VS2008.

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bugs | Microsoft | programming

Quicktime Bug: Filenames longer than 60 characters won't playback

by Nicholas Head 2. November 2007 03:52

Quicktime SucksI was using my favorite audio player/manager, MediaMonkey, this afternoon and ran into a really annoying bug. All of the songs in a particular album would play except for one. MediaMonkey would just skip the file, no error or anything.

At first I thought the file was “corrupt”, but it couldn’t be. It had only been ripped a few weeks ago, and plays fine in other players, such as Winamp, VLC and Foobar2000. I started to think logically about the problem, and noticed that particular track had parenthesis in it’s filename. I removed the parathesis, and replaced them with another character. Nope, still skipping.

So I thought more, and concluded that the filename was the longest filename on the album. I removed a few characters and tried again. Voila, now it works!

I do some research and find that MediaMonkey (at least the new beta for Vista) uses the Quicktime API to playback AAC files. I decided to try an experiment, and attempted to load the troublesome file (with it’s long filename) into Quicktime via Quicktime’s own “open file” menu. It’s leads me to a wonderfully unhelpful error message of “Error -37: a bad filename or volume name was encountered”. Oh, really?

Doing even further research, it seems that Quicktime can’t handle a file with a name longer than 60 characters. What the crap?

Searching around the web, I find a handful of people who have run into this same problem. Why hasn’t this been fixed yet? Is this why iTunes automatically stores most songs in a “cut off filename” state when “Keep my iTunes Folder Organized” is checked?

Ugh. Will someone at Apple get their head outta their butt, fire the entire Quicktime/iTunes for Windows development staff, and start over? I’m tired of it crashinghaving exploits, making my computer slow to a crawl, and not playing back “HD” content on even screaming-fast PCs. All major reasons I switched to MediaMonkey. But alas, since MediaMonkey relies on Quicktime for it’s AAC playback, I’m going to have to truncate all my AAC filenames until a fix comes out.

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Apple | bugs | iTunes | music | rant | windows vista

Vista Filetypes: Please fix this, Microsoft

by Nicholas Head 27. September 2007 17:05

Vista_filetypes_wtf

If you use Vista, you’ve run into this problem. Vista seems to think that every folder contains music, because the “Artists”, “Album”, “#”, “Genre” and “Rating” columns are always visible. Look at my example above. This is after resetting all of the file type settings, etc… and Vista still thinks that a directory containing two MDB (Access databases) and a ZIP file warrant showing media columns. Ugh.

Please, Microsoft, fix this for SP1. The fact that it isn’t fixed already via a hotfix speaks volumes about how slow you react to even the smallest of bugs.

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bugs | Microsoft | windows vista

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